ShopDreamUp AI ArtDreamUp
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Description
Have been playing around with LuxRender's hybrid render method. Used bidir + metropolis. Don't know how many samples ended up being as LuxRender "unexpectedly" exited a number of times. Could be as high as 5000 spp. So, I began the render as a simple test but quite liked how it was shaping up and decided to keep it. Only real issue is the low polly sphere on the left - was testing out how Lux treated a default "solid" primitive vs a thickened "hollow" primitive.
Figure is DAZ 3D’s Genesis. Used LuxRender’s glass and car paint materials.
Figure is DAZ 3D’s Genesis. Used LuxRender’s glass and car paint materials.
Image size
1029x739px 90.21 KB
Comments2
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whoa.... that's really odd and very cool!