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About Digital Art / Hobbyist Premium Member Jim WilleyMale/Australia Groups :iconaus-art: Aus-Art
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Deviant for 5 Years
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Wine Glass by Jim-Zombie
Wine Glass
Modeled and rendered in Lightwave with some PS post-render love.
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Corner Bar by Jim-Zombie
Corner Bar
Something I worked on for a group assessment. This was my little section of an environment modeled to import into Unreal Engine 4. See fly-through Modeled with a mix of Maya (learning as part of course) and Lightwave (my go-to), rendered in Lightwave. Not sure what's going on with the transparency occlusion on the glass.
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Iray by Jim-Zombie
Iray
Some Iray tests with post in PS. I left the middle image to render to 91% convergence (about 20 hours) but image was fine other than minor noise in darker areas after reaching about 70% (which was probably less than 8 hours) @ 819x1080. Rendered with pure CPU on 3.5 cores (7 threads).
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Tree by Jim-Zombie
Tree
Making strange pseudo tree things. Procedural textures with hypervoxels for "leaves". Modeled and rendered with LightWave 11.6
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Jim-Zombie
Jim Willey
Artist | Hobbyist | Digital Art
Australia
JimZombie (Jim Willey) was long time dedicated to the art of creative fiction when a chance encounter with DAZ Studio at the end of 2011 changed everything. What started with what seemed like a simple way to put basic graphic novels together quickly spiralled into a deeper obsession that would unseat writing as his primary creative outlet. He is just at the beginning of his 3D journey and sees many challenges ahead, but hopes to one day be a 3D adept.

Check out DigiSprawl (Jim's all things DAZ/Poser/LightWave/Misc 3D blog) :)

DigiSprawl

I've been putting off working on my animation assessment and instead been playing around with DAZ Studio's latest addition, Iray. As a fan of unbiased rendering engines it is very exciting to have this new tool in DAZ Studio. I put an article together for DigiSprawl giving my first impressions, a brief overview of how to use it and comparison with LuxRender.

In this test I configured Iray's uber shader for a complex translucent/SSS surface. Rendered to 5000 samples taking about 9 hours on 7 threads (i7 4770). Still very noisy, but given the lighting conditions and material this is not unexpected.

Cube6 by Jim-Zombie
  • Mood: Joy
  • Watching: DS9
  • Playing: Scrabble
  • Drinking: Coffee

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:iconretorboy:
RETORBOY Featured By Owner Feb 24, 2015  Hobbyist Digital Artist
Retorboybannercomments by RETORBOY Aloha Roxy by RETORBOY  
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:iconslide3d:
Slide3D Featured By Owner Feb 5, 2014  Professional Digital Artist
Please take part in the final round voting.
Select the the face for Gen2F character
www.daz3d.com/forums/viewthrea…
Thanks!
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:iconkrthompsonart:
KRThompsonART Featured By Owner Dec 12, 2013  Student Digital Artist
Thanks for the fave!:)
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:iconvalzheimer:
VAlzheimer Featured By Owner Oct 28, 2013  Professional Digital Artist
Thank you for all the faves my friend :hug:
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:iconjim-zombie:
Jim-Zombie Featured By Owner Oct 28, 2013  Hobbyist Digital Artist
Just catching up on what I've missed ;) If I had time I'd actually sit down and write some thoughts on them. No time anymore :/
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:iconvalzheimer:
VAlzheimer Featured By Owner Oct 28, 2013  Professional Digital Artist
I know, same thing here :( Between job and life little do we have left to have some fun. We need to make a time gap and settle down in it :aww:
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:iconlyssophobe:
lyssophobe Featured By Owner Oct 27, 2013  Professional General Artist
Thank you very much for the :+fav: on Lord Starkiller!
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:iconoutenchantedlove:
OutEnchantedLove Featured By Owner Sep 15, 2013  Professional Artist
Hi!!
You can donate me please? thanks Heart
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:iconlyssophobe:
lyssophobe Featured By Owner Sep 14, 2013  Professional General Artist
Thank you so much for the :+fav: and the nice comment on Girl With Helmet, An Axe and Insufficient Clothing!
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